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Saturday 5 July 2014

Paper of Understanding about Classroom Interaction


CHAPTER I
INTRODUCTION

A.  BACKGROUND ISSUES
In Indonesia, English as the foreign language that was taught in every school from the elementary to the university level. The study of foreign language as the main lesson for the students who learn their first foreign language. They study it by mastering the four basic languages namely: listening, speaking, reading and writing. The first is mastering listening skill. Students listen to every sound in the environment. The second is mastering speaking skill. In this step, they try to practice what they listen. The third is mastering reading skill. Usually they start learning this skill when they study in kinder garden or elementary school. The fourth skill is mastering writing skill. Those are four language skills which should be started by people when they study language.
In the practice of our English language teaching and learning, lack of interaction is a common thing. As a matter of fact, most teachers in Indonesia are confronted with awkwardness: most of the learners sit looking straight ahead and use minimal facial expressions, gestures and verbal utterances; most of the learners seldom ask questions, make comments and respond with nods and shakes of the head, with the sounds of agreement or sounds of understanding; some learners always keep their heads down and remain silent when asked questions or assigned to group work. Therefore, this paper focuses on the understanding classroom interaction in foreign language teaching, and puts forward the strategies for implementing classroom interaction.
B.  PROBLEM FORMULATION
Based on the introductory explanation above the problem formulation of this paper is
1.                     What is the meaning of Classroom Interaction?
2.                     What are the types of Learning model?
3.                     How is the implemantation of learning model in the class.
C.  PURPOSE OF THE PAPER
The purpose of this paper is to help the students to understand about classroom interaction

CHAPTER II
CLASSROOM INTERACTION

A.  UNDERSTANDING OF CLASSROOM INTERACTION
There are three source that we found to understand about classroom interaction. The first definition of Interaction in the classroom is an essential part of teaching learning process. Interaction or human interaction has been defined as a process whereby two or more people engaged in reciprocal actions. This action may be verbal or nonverbal (Celce-Murcia, 1987)
Allwright and Bailey (1991:25) stated that through classroom interaction, the plan produces outcomes (input, practice opportunities, and receptivity). It can be concluded that interaction plays very important role in teaching-learning process. 
Classroom Interaction is a practice that enhances the development of the two very important language skills which are speaking and listening among the learners. This device helps the learner to be competent enough to think critically and share their views among their peers. (http://www.examiner.com/article/classroom-interaction-part-1-definition-objectives-types-teacher-s-role-and-merits)
Based on thus resources, the author concludes the definition of Classroom Interaction is part of teaching learning process that plan produces outcomes (input, practice opportunities, and receptivity) and develop of the two very important language skills which are speaking and listening among the learnes.

B.  TYPES OF CLASSROOM INTERACTION
According to the participants in classroom interaction: the teacher and the learners, classroom interaction is classified into two categories: teacher-learner interaction, learner-learner interaction.
1.      Teacher-learner interaction has broad sense and narrow sense. In broad sense, teacher-learner interaction is the interaction between the teacher and learner. In narrow sense, it is the interaction between the teacher and learner or the teacher and learners in teaching situation.
2.      Learner-learner interaction is based on peer relationships, which allows the maximum degree of communication. Carefully structured learner-learner interactions provide a forum for extended, meaningful exploration of ideas, which exposes learners to more varied and complex language from their peers than does traditional teacher-fronted classroom interactions. Through interaction with other learners in pairs or groups, learners can have more opportunities to make use of linguistic resources in a relaxing and uncontrolled manner and use them to complete different kinds of tasks. There are different types of classroom interaction we can use to vary our lesson plan.
·      Teacher-centered activity is when the teacher controls the group. This can consist of lecturing, explaining a new grammar concept on the board, having a whole-class discussion, choral drilling or asking individual students questions. Alternatively, students can work individually, in pairs or in groups.
·      You can even have the entire class working together on a project or game, with you as the teacher simply in the role of facilitator. At times you can assign a student to be in charge of running a game, and you can sit with the class and be a participant. Mixing up the types of classroom interaction used in your ESL class can help students stay attentive and interested.

C.  EXAMPLES OF LEARNING MODEL
Some students think that learning english is difficult, however they don’t like to folllow the english lesson. It is might caused by kind of activities that did not make them interest. Some teachers did not give an activity that make them enjoy to follow the english lesson. Actually there are many activities to promote the english lesson that can used by teacher to make their students enjoy. If all the students are participating fully and if the teacher has set up the activity properly and can then give sympathetic and useful feedback, they will get tremendous satisfaction from it. Here some learning models that can motivate students.
1.    Collaborative Learning
Collaborative learning is a situation in which two or more people learn or attempt to learn something together.[2] Unlike individual learning, people engaged in collaborative learning capitalize on one another’s resources and skills (asking one another for information, evaluating one another’s ideas, monitoring one another’s work, etc.).
2.    A soliloquy
A soliloquy (from Latin solo "to oneself" + loquor "I talk") is a device often used in drama when a character speaks to himself or herself, relating thoughts and feelings, thereby also sharing them with the audience. Other characters, however, are not aware of what is being said. A soliloquy is distinct from a monologue or an aside: a monologue is a speech where one character addresses other characters; an aside is a (usually short) comment by one character towards the audience.
3.    Reading Aloud
Reading aloud is a classroom activity in which one person is reading while others listen. Reading aloud may be performed by the teacher or student. Reading aloud may be performed by a single person or by a group taking turns. This form of highly structured classroom interaction allows all students to be focused at exactly the same point in a reading. This allows students to easily focus on vocabulary and pronunciation.
4.    Classroom conversation
Classroom conversation is a form of classroom interaction in which students in the class discuss a given topic. The conversation may be held across the whole class or in smaller groups. Conversation is an important form of classroom interaction because it helps students develop their language skills. In a conversation, students may apply the skills and knowledge they have acquired in the class, making classroom conversation a practical form of interaction.
5.    Role-playing
Role-playing is an activity in which students take on given or chosen roles and act out a scene with others. This form of interaction lends itself to almost any situation, and the only restriction is a student's imagination. Role-playing allows students to demonstrate their creativity and knowledge about their roles, and it allows students to think outside of the constraints of the classroom and consider how they might apply the learned material to the real world. This form of interaction can integrate different subjects into one activity.
6.    Question-and-Answer
Question-and-answer is a traditional form of classroom interaction in which a teacher or student explains and poses a question for the other. Questions asked by the teacher are usually for the purpose of assessment, while questions asked by the students are usually for obtaining new information. The Socratic method is also a form of question-and-answer interaction. The Socratic method is a form of asking questions with the intent of leading students to discover the answer themselves. Question-and-answer as a form of interactive learning allows students to have a large influence on the agenda of the classroom, because it allows them to freely express their thoughts and feelings.

D.  ROLE PLAY
Based on the explanation above, we choose role play to be our discuss material. We know that role is the fun games for learning english very well. And all of students are able to enjoy the class. Many students derive great benefit from role play. Students simulate a real life encounter(such as a business meeting, encounter in an aeroplane cabin, or an interview ) as if they were doing so in the real world, either as themselves in that meeting or aeroplane, or taking on role of a character different from themselves or with thoghts and feelings they do not necessarily share. Simulation and role play can be used to encourage general oral fluency, or to train students for specific situation.
Therefore, we decide the good steps for doing role play in the classroom.
  1. Define Objective
The details of what you need to do depend entirely on why you want to include role-playing exercises in your course.
·        What topics do you want the exercise to cover?
·        How much time do you and your class have to work on it?
·        What do you expect of your students: research, reports, presentations?
·        Do you want the students role-playing separately or together?
·        Do you want to include a challenge or conflict element?
  1. Choose Contex and Roles
In order to prepare for the exercise:
·         Decide on a problem related to the chosen topic(s) of study and a setting for the characters. It is a good idea to make the setting realistic, but not necessarily real. Consider choosing and adapting material that other instructors have prepared.
·         If the characters(s) used in the exercise are people, define his or her goals and what happens if the character does not achieve them.
·         You should work out each characters' background information on the problem or, better yet, directions on how to collect it through research. If possible, prepare maps and data for your students to interpret as part of their background information rather than the conclusions upon which they would ordinarily base their decisions (especially if the characters are scientists).
  1. Introducing the exercise
Engage the students in the scenario by describing the setting and the problem.
·        Provide them with the information you have already prepared about their character(s): the goals and background information. It needs to be clear to the student how committed a character is to his/her goals and why.
·        Determine how many of your students have done role-playing before and explain how it will work for this exercise.
·        Outline your expectations of them as you would for any assignment and stress what you expect them to learn in this lesson.
·        If there is an inquiry element, suggest a general strategy for research/problem solving.
  1. Cocluding Discussion
Like any inquiry-based exercise, role-playing needs to be followed by a debriefing for the students to define what they have learned and to reinforce it. This can be handled in reflective essays, or a concluding paragraph at the end of an individual written assignment, or in a class discussion. The instructor can take this opportunity to ask the students if they learned the lessons defined before the role-play began.
5.     Assessment
Generally, grades are given for written projects associated with the role-play, but presentations and even involvement in interactive exercises can be graded. Special considerations for grading in role-playing exercises include:
·        Playing in-character
-          Working to further the character's goals
-          Making statements that reflect the character's perspective
·        In an interactive exercise, being constructive and courteous
·        For many assignments, being able to step back and look at the character's situation and statements from the student's own perspective or from another character's perspective.
CHAPTER III
CONCLUSION

Classroom interaction is vital to improve the effect of language classroom teaching and learning. It is hoped that these methods will be used in further English language teaching and will guide English teacher applying in their teaching. Moreover, the paper hopes to reduce the gaps between theories and practice and to be useful to the perfection of our country’s English teaching.


























REFERENCES


Xiaolin Jia, The Application of Classroom Interaction in English Lesson, International Conference on Education Technology and Information System (ICETIS 2013), China.

Kilickaya, Ferit. Authentic Materials and Cultural Content in EFL Classrooms,
(Turkey: Middle East Technical University), accessed from http://iteslj.org/Techniques/Kilickaya-AutenticMaterial.html

Steve Walsh, Conceptualising Classroom Interaction Competence, Novitas-ROYAL (Research on Youth and Language), 2012, 6 (1), 1-14.


 Dr Vuyokazi Nomlomo, Classroom interaction: turn-taking as  A pedagogical strategy,  University of the Western Cape,  2010


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